All Classes
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 Nsl
 CRecordingStatusRecording structure that contains information about SVO
 CInitParametersHolds the options used to initialize the Camera object.
Once passed to the Camera::open() function, these settings will be set for the entire execution life time of the Camera.
You can get further information in the detailed description bellow.
 CRuntimeParametersParameters that defines the behavior of the grab
 CPositionalTrackingParametersParameters for positional tracking initialization
 CSpatialMappingParametersSets the spatial mapping parameters
 CStreamingParametersSets the streaming parameters
 CRecordingParametersSets the recording parameters
 CBatchParametersSets batch trajectory parameters
 CObjectDetectionParametersSets the object detection parameters
 CObjectDetectionRuntimeParametersSets the object detection runtime parameters
 CCameraThis class is the main interface with the camera and the SDK features, such as: video, depth, tracking, mapping, and more.
Find more information in the detailed description below.
 CStringDefines a string
 CResolutionWidth and height of an array
 CRectDefines a 2D rectangle with top-left corner coordinates and width/height in pixels
 CDevicePropertiesProperties of a camera
 CStreamingPropertiesProperties of a streaming device
 CInputTypeDefines the input type used in the ZED SDK. Can be used to select a specific camera with ID or serial number, or a svo file
 CAI_Model_statusAI model status
 CMatrix3fRepresents a generic 3*3 matrix
 CMatrix4fRepresents a generic 4*4 matrix
 CVector2Represents a two dimensions vector for both CPU and GPU
 CVector3Represents a three dimensions vector for both CPU and GPU
 CVector4Represents a four dimensions vector for both CPU and GPU
 CTimestampTimesamp representation and utilities
 CMatCan handle multiple matrix formats from 1 to 4 channels, with different value types (float or uchar), and can be stored CPU and/or GPU side
 CRotationDesigned to contain rotation data of the positional tracking. It inherits from the generic Matrix3f
 CTranslationDesigned to contain translation data of the positional tracking
 COrientationDesigned to contain orientation (quaternion) data of the positional tracking
 CTransformDesigned to contain translation and rotation data of the positional tracking
 CCameraParametersIntrinsic parameters of a camera
 CCalibrationParametersIntrinsic and Extrinsic parameters of the camera (translation and rotation)
 CSensorParametersStructure containing information about a single sensor available in the current device
 CSensorsConfigurationStructure containing information about all the sensors available in the current device
 CCameraConfigurationStructure containing information about the camera sensor
 CCameraInformationStructure containing information of a single camera (serial number, model, input type, etc.)
 CPoseContains positional tracking data which gives the position and orientation of the ZED in 3D space
 CSensorsDataContains all sensors data (except image sensors) to be used for positional tracking or environment study
 CBarometerDataContains Barometer sensor data
 CIMUDataContains IMU sensor data
 CMagnetometerDataContains Magnetometer sensor data
 CTemperatureDataContains sensors temperature data
 CObjectDataContains data of a detected object such as its bounding_box, label, id and its 3D position
 CCustomBoxObjectDataContainer to store the externally detected objects. The objects can be ingested using Camera::ingestcustomBoxObjects() functions to extract 3D information and tracking over time
 CObjectsContains the result of the object detection module. The detected objects are listed in object_list
 CObjectsBatchContains batched datas of a detected object
 CMeshFilterParametersDefines the behavior of the sl::Mesh::filter function
 CChunkRepresents a sub-mesh, it contains local vertices and triangles
 CMeshA mesh contains the geometric (and optionally texture) data of the scene captured by spatial mapping
 CPlaneA plane defined by a point and a normal, or a plane equation Other elements can be extracted such as the mesh, the 3D bounds..
 CPointCloudChunkRepresents a sub fused point cloud, it contains local vertices and colors
 CFusedPointCloudA fused point cloud contains both geometric and color data of the scene captured by spatial mapping