Structure containing a set of runtime parameters for the body tracking module. More...
Attributes | |
| float | detection_confidence_threshold = 20 |
| Confidence threshold. More... | |
| int | minimum_keypoints_threshold = 0 |
| Minimum threshold for the keypoints. More... | |
| float | skeleton_smoothing = 0.f |
| Control of the smoothing of the fitted fused skeleton. More... | |
| int | skeleton_minimum_allowed_keypoints = -1 |
| If the fused skeleton has less than skeleton_minimum_allowed_keypoints keypoints, it will be discarded. More... | |
| int | skeleton_minimum_allowed_camera = -1 |
| If a skeleton was detected in less than skeleton_minimum_allowed_camera cameras, it will be discarded. More... | |
Structure containing a set of runtime parameters for the body tracking module.
The default constructor sets all parameters to their default settings.
| float detection_confidence_threshold = 20 |
Confidence threshold.
From 1 to 100, with 1 meaning a low threshold, more uncertain objects and 99 very few but very precise objects.
Default: 20.f
| int minimum_keypoints_threshold = 0 |
Minimum threshold for the keypoints.
The ZED SDK will only output the keypoints of the skeletons with threshold greater than this value.
Default: 0
| float skeleton_smoothing = 0.f |
Control of the smoothing of the fitted fused skeleton.
It is ranged from 0 (low smoothing) and 1 (high smoothing).
| int skeleton_minimum_allowed_keypoints = -1 |
If the fused skeleton has less than skeleton_minimum_allowed_keypoints keypoints, it will be discarded.
| int skeleton_minimum_allowed_camera = -1 |
If a skeleton was detected in less than skeleton_minimum_allowed_camera cameras, it will be discarded.