3.2.2
2020-08-12
ZED SDK 3.2 introduces a new Body Tracking module and brings major performance improvement for Object Detection.
The release also adds support for Jetson Xavier NX and JetPack 4.4, a new C# wrapper and an open source capture library for using the ZED camera family on any hardware platform.
To update to 3.2 from previous 2.X versions, read the migration guide.
Added new Auto Flip mode for ZED 2 and ZED Mini (using IMU). Using InitParameter::camera_image_flip = FLIP_MODE::AUTO. will automatically set the correct flip mode for the camera, so that you don't need to set it manually either in Live or SVO mode.
This parameter will also works for SVO recorded with 3.X SDK version, since the flip mode was already recorded in the metadata. See InitParameter::camera_image_flip = FLIP_MODE::AUTO.
Introduced a new open source capture library for the ZED camera family that lets you use the cameras on any hardware platform. It provides low level access to the camera video and sensors, as well as camera controls such as exposure/gain, which were not accessible with standard capture libraries (like OpenCV).
The project is available on GitHub as zed-open-capture.
For older releases and changelog, see the ZED SDK release archive.
The ZED SDK allows you to add depth, motion sensing and spatial AI to your application. Available as a standalone installer, it includes applications, tools and sample projects with source code. Please check out our GitHub page and SDK documentation for additional resources.
Build applications with ZED and your favorite tools and languages using these integrations. View all integrations >
ZED World is a standalone application that allows you to experience mixed reality with stereo pass-through in VR headsets. Requires ZED Mini, Oculus Rift or HTC Vive.