This is the complete list of members for Orientation, including all inherited members.
distance(const Vector4< T > &a, const Vector4< T > &b) | Vector4< T > | inlinestatic |
dot(const Vector4< T > &a, const Vector4< T > &b) | Vector4< T > | inlinestatic |
getRotation() const | Orientation | inline |
getRotationMatrix() const | Orientation | |
identity() | Orientation | static |
norm() | Vector4< T > | inline |
normalise() | Orientation | |
normalise(const Orientation &orient) | Orientation | static |
operator()(int x) | Orientation | |
operator*(const Orientation &orientation) const | Orientation | |
operator=(const Vector3< T > &other) | Vector4< T > | inline |
operator[](int i) | Vector4< T > | inline |
operator[](int i) const | Vector4< T > | inline |
Orientation() | Orientation | |
Orientation(const Orientation &orientation) | Orientation | |
Orientation(const float4 &in) | Orientation | |
Orientation(const Rotation &rotation) | Orientation | |
Orientation(const Translation &tr1, const Translation &tr2) | Orientation | |
ptr() const | Vector4< T > | inline |
setIdentity() | Orientation | |
setRotation(const Rotation &rotation) | Orientation | inline |
setRotationMatrix(const Rotation &rotation) | Orientation | |
setValues(const T *b) | Vector4< T > | inline |
setZeros() | Orientation | |
size() const | Vector4< T > | inline |
square() | Vector4< T > | inline |
sum() | Vector4< T > | inline |
Vector4() | Vector4< T > | inline |
Vector4(const T &t) | Vector4< T > | inline |
Vector4(const T *tp) | Vector4< T > | inline |
Vector4(const T v0, const T v1, const T v2, const T v3) | Vector4< T > | inline |
Vector4(const Vector4< T > &v) | Vector4< T > | inline |
Vector4(const Vector4< T > &v, const T d) | Vector4< T > | inline |
Vector4(const Vector3< T > &v, const T d=0) | Vector4< T > | inline |
zeros() | Orientation | static |