Holds the options used to change the behavior of the body tracking module at runtime. More...
Functions | |
int | skeleton_minimum_allowed_keypoints (self) |
If the fused skeleton has less than skeleton_minimum_allowed_keypoints keypoints, it will be discarded. More... | |
int | skeleton_minimum_allowed_camera (self) |
If a skeleton was detected in less than skeleton_minimum_allowed_camera cameras, it will be discarded. More... | |
float | skeleton_smoothing (self) |
This value controls the smoothing of the tracked or fitted fused skeleton. More... | |
Holds the options used to change the behavior of the body tracking module at runtime.
int skeleton_minimum_allowed_keypoints | ( | self | ) |
If the fused skeleton has less than skeleton_minimum_allowed_keypoints keypoints, it will be discarded.
Default: -1.
int skeleton_minimum_allowed_camera | ( | self | ) |
If a skeleton was detected in less than skeleton_minimum_allowed_camera cameras, it will be discarded.
Default: -1.
float skeleton_smoothing | ( | self | ) |
This value controls the smoothing of the tracked or fitted fused skeleton.
It is ranged from 0 (low smoothing) and 1 (high smoothing).
Default: 0.