Holds the options used to initialize the Fusion object. More...
Functions | |
InitFusionParameters (bool verbose=false, UNIT coordinateUnits=UNIT.MILLIMETER, COORDINATE_SYSTEM coordinateSystem=COORDINATE_SYSTEM.IMAGE, bool outputPerformanceMetrics=false, uint timeoutPeriodsNumber=5, SynchronizationParameter synchronizationParameters=new SynchronizationParameter(), int sdkGpuId=-1, IntPtr? sdkCudaCtx=null, Resolution? maximumWorkingResolution=null) | |
Default constructor. More... | |
Attributes | |
UNIT | coordinateUnits |
This parameter allows you to select the unit to be used for all metric values of the SDK (depth, point cloud, tracking, mesh, and others). Default : UNIT::MILLIMETER More... | |
COORDINATE_SYSTEM | coordinateSystem |
Positional tracking, point clouds and many other features require a given COORDINATE_SYSTEM to be used as reference. This parameter allows you to select the COORDINATE_SYSTEM used by the Camera to return its measures. This defines the order and the direction of the axis of the coordinate system. Default : COORDINATE_SYSTEM::IMAGE More... | |
bool | outputPerformanceMetrics |
It allows users to extract some stats of the Fusion API like drop frame of each camera, latency, etc... More... | |
bool | verbose |
Enable the verbosity mode of the SDK. More... | |
uint | timeoutPeriodsNumber |
If specified change the number of period necessary for a source to go in timeout without data. For example, if you set this to 5 then, if any source do not receive data during 5 period, these sources will go to timeout and will be ignored. /// if any source does not receive data during 5 periods, these sources will go into timeout and will be ignored. More... | |
int | sdkGpuId |
NVIDIA graphics card id to use. By default the SDK will use the most powerful NVIDIA graphics card found. However, when running several applications, or using several cameras at the same time, splitting the load over available GPUs can be useful. This parameter allows you to select the GPU used by the sl::Camera using an ID from 0 to n-1 GPUs in your PC. Default: -1 More... | |
IntPtr | sdkCudaCtx |
CUcontext to be used. If your application uses another CUDA-capable library, giving its CUDA context to the ZED SDK can be useful when sharing GPU memories. This parameter allows you to set the CUDA context to be used by the ZED SDK. Leaving this parameter empty asks the SDK to create its own context. Default: (empty) More... | |
SynchronizationParameter | synchronizationParameters |
Specifies the parameters used for data synchronization during fusion. The SynchronizationParameter struct encapsulates the synchronization parameters that control the data fusion process. More... | |
Resolution | maximumWorkingResolution |
Sets the maximum resolution for all Fusion outputs, such as images and measures. More... | |
Holds the options used to initialize the Fusion object.
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inline |
Default constructor.
UNIT coordinateUnits |
This parameter allows you to select the unit to be used for all metric values of the SDK (depth, point cloud, tracking, mesh, and others). Default : UNIT::MILLIMETER
Referenced by InitFusionParameters.InitFusionParameters().
COORDINATE_SYSTEM coordinateSystem |
Positional tracking, point clouds and many other features require a given COORDINATE_SYSTEM to be used as reference. This parameter allows you to select the COORDINATE_SYSTEM used by the Camera to return its measures.
This defines the order and the direction of the axis of the coordinate system.
Default : COORDINATE_SYSTEM::IMAGE
Referenced by InitFusionParameters.InitFusionParameters().
bool outputPerformanceMetrics |
It allows users to extract some stats of the Fusion API like drop frame of each camera, latency, etc...
Referenced by InitFusionParameters.InitFusionParameters().
bool verbose |
Enable the verbosity mode of the SDK.
Referenced by InitFusionParameters.InitFusionParameters().
uint timeoutPeriodsNumber |
If specified change the number of period necessary for a source to go in timeout without data. For example, if you set this to 5 then, if any source do not receive data during 5 period, these sources will go to timeout and will be ignored. /// if any source does not receive data during 5 periods, these sources will go into timeout and will be ignored.
Referenced by InitFusionParameters.InitFusionParameters().
int sdkGpuId |
NVIDIA graphics card id to use. By default the SDK will use the most powerful NVIDIA graphics card found.
However, when running several applications, or using several cameras at the same time, splitting the load over available GPUs can be useful.
This parameter allows you to select the GPU used by the sl::Camera using an ID from 0 to n-1 GPUs in your PC.
Default: -1
Referenced by InitFusionParameters.InitFusionParameters().
IntPtr sdkCudaCtx |
CUcontext to be used. If your application uses another CUDA-capable library, giving its CUDA context to the ZED SDK can be useful when sharing GPU memories.
This parameter allows you to set the CUDA context to be used by the ZED SDK.
Leaving this parameter empty asks the SDK to create its own context.
Default: (empty)
Referenced by InitFusionParameters.InitFusionParameters().
SynchronizationParameter synchronizationParameters |
Specifies the parameters used for data synchronization during fusion. The SynchronizationParameter struct encapsulates the synchronization parameters that control the data fusion process.
Referenced by InitFusionParameters.InitFusionParameters().
Resolution maximumWorkingResolution |
Sets the maximum resolution for all Fusion outputs, such as images and measures.
The default value is (-1, -1), which allows the Fusion to automatically select the optimal resolution for the best quality/runtime ratio.
Setting this parameter to (-1, -1) will ensure the best balance between quality and performance for depth measures.
Referenced by InitFusionParameters.InitFusionParameters().