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Vector3< T > Member List

This is the complete list of members for Vector3< T >, including all inherited members.

 cross(const Vector3< T > &a, const Vector3< T > &b) Vector3< T > inlinestatic distance(const Vector3< T > &a, const Vector3< T > &b) Vector3< T > inlinestatic dot(const Vector3< T > &a, const Vector3< T > &b) Vector3< T > inlinestatic norm() Vector3< T > inline operator*(const Vector3< T > &a, T b) Vector3< T > friend operator*(T a, const Vector3< T > &b) Vector3< T > friend operator*(const Vector3< T > &a, const Vector3< T > &b) Vector3< T > friend operator*(const Vector3< T > &a, const Matrix3f &b) Vector3< T > friend operator*=(Vector3< T > &itself, T d) Vector3< T > friend operator*=(Vector3< T > &itself, const Vector3< T > &b) Vector3< T > friend operator*=(Vector3< T > &itself, const Matrix3f &b) Vector3< T > friend operator+(const Vector3< T > &a, const Vector3< T > &b) Vector3< T > friend operator+=(Vector3< T > &itself, T d) Vector3< T > friend operator+=(Vector3< T > &itself, const Vector3< T > &b) Vector3< T > friend operator-(const Vector3< T > &a, const Vector3< T > &b) Vector3< T > friend operator-=(Vector3< T > &itself, T d) Vector3< T > friend operator-=(Vector3< T > &itself, const Vector3< T > &b) Vector3< T > friend operator/(const Vector3< T > &a, T b) Vector3< T > friend operator/(const Vector3< T > &a, const Vector3< T > &b) Vector3< T > friend operator/=(Vector3< T > &itself, T d) Vector3< T > friend operator/=(Vector3< T > &itself, const Vector3< T > &b) Vector3< T > friend operator=(const Vector4< T > &other) Vector3< T > inline operator[](int i) Vector3< T > inline ptr() const Vector3< T > inline setValues(const T *b) Vector3< T > inline size() const Vector3< T > inline square() Vector3< T > inline sum() Vector3< T > inline Vector3() Vector3< T > inline Vector3(const T &t) Vector3< T > inline Vector3(const T *tp) Vector3< T > inline Vector3(const T v0, const T v1, const T v2) Vector3< T > inline Vector3(const Vector3< T > &v) Vector3< T > inline Vector3(const Vector2< T > &v, const T d=0) Vector3< T > inline Vector3(const Vector4< T > &v) Vector3< T > inline